Test Curves by Pressing "C" ! (3 Presets)

In order to study Practical Game Design, I decided to go for a simple but tricky one-month challenge : "One day, One Game Mechanic" or "Game Mechanics Study Day" (GMS). The objectives will be to level up my programming skills and study interesting patterns since all the coding will be done from "scratch" in Unity C#.  Those study could not be considered as "games" but little parts of it.

In Art of Game Design, Jesse Schell defines Space as the first of a list of the 5 elementary game mechanics. Let's play with the way we experience space !

More of these on : https://wordpress.com/post/ludodidactics.wordpress.com

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